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Simulation

Music Visualizer

For my first experience using Houdini, I decided to do a music visualization. I created a CHOP network that translated the audio waveform into data for PolyExtrude. After using Nuke and other node-based software I enjoy the non-destructive pipeline in Houdini. 

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Fluffy

Hair Simulation in Blender

After creating the hair sim, I wanted to add some animation and environment. 

With some fog simulation, I created a sense of movement through the space.

Lava Lamp

Liquid Simulation in Blender

I have an identical lava lamp on my table and I thought 'Why don't recreate it in 3D?'

I modeled a quick lamp and created metal, glass, and lava shaders. 

Using liquid simulation and some forces I add the lava sponer and created the movement. 

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